The Hustle Type says
“The problem is effort. Cancel the weekend until the market respects you.”
A live social game for adults
Real problems. The worst possible people to ask.
Join a team. Get a dilemma. Make catastrophically bad advice sound completely reasonable.
The idea
Most networking dies in small talk. Most workshops die in slides. Terrible Advice Club gives the room something better to do.
You solve familiar work and life dilemmas through the least useful characters imaginable. The fun is making their advice sound almost right.
Meet your advisers
Hover to interrupt them. They will not take it well.
How it works
No acting talent. No specialist knowledge. No personal confession. Just a team willing to commit to the bit.
Work, business, anxiety, relationships, family or boundaries.
Choose the one most capable of making everything worse.
Your team gets three minutes to turn nonsense into certainty.
Short, sharp and just plausible enough to make people uncomfortable.
The room votes for the advice that was terrible—but convincing.
Tonight's completely hypothetical disaster
“I have spent six months building something nobody is buying. What now?”
The Hustle Type says
“The problem is effort. Cancel the weekend until the market respects you.”
The Just-Leave Type says
“Delete the business. Disappear. Reinvent yourself by Monday.”
Then comes the useful bit
After each round, the facilitator spends 60–90 seconds showing why the bad advice sounded so familiar—and what real pattern was hiding inside it.
Enough insight to take something home. Not enough to turn the night into a seminar.
Who is it for?
Public games
Get put in a team, laugh with strangers and skip the painful part where everyone explains what they do for work.
Join a public game ↘Private games
For teams, coworking spaces, communities and offsites that have had enough of icebreakers and forced fun.
Host the game ↘Useful information, regrettably
Ready to make things worse?
Join a public game or bring Terrible Advice Club to your team, community or city.